Friday, May 29, 2015

Replay of the Week 6 - OwnNeptune1390

Welcome to sixth episode of  "Replay of the Week" video series, featuring OwnNeptune1390!
In today's episode, OwnNeptune1390 will use Winrich to achieve 100% victory!

Wednesday, May 27, 2015

Patch 1.8





Attention, Siegers: it’s patch time! With Patch 1.8, our goals are to resolve some of the long-standing bugs with heroes’ abilities and to improve social functionalities. We also have good news for those who’re looking to get some extra gold: the Gold Starter Pack is now available! It gives more gold for less, but you must act quickly, as the Starter Pack will only be available for three days after initial offer.
Hit the jump to see the full Patch 1.8 changelog.

Feature Improvements

  • The ability to search for players has been added. To perform the search, head to Social > Alliances > Search
  • The chat window is now larger

Gameplay

Hermann’s Shield Wall ability will no longer affect siege units. We’re still exploring directions of where we want to go with Hermann in the future. For now, we’re removing the abuse between Hermann and Conrad, as it was promised, and will continue working on heroes enhancements.

Bug Fixes

  • Joan’s Convert ability will now properly remove the effects of John Kourkouas’ Terrorize ability
  • Charles Martel’s Taunt ability no longer has a chance to make targets immobile
  • Richard’s Inspire will no longer affect Edward or Charles, as the ability was never intended to affect any type of Cavalry squad
  • Using Henry’s Disable ability on a building right before it is destroyed will no longer lock out the ability for the rest of battle. If the building is destroyed before the arrow hits, the ability use is refunded (Henry will have the same number of ability uses as he did before firing the arrow)
  • Cavalry who have been instructed by Charlemagne to Charge a target that exists on the other side of a wall will now continue with their instructions after the wall has been breached
  • Patrol Point infantry affected by John’s Terrorize ability will now properly seek out targets after the duration of the ability concludes
  • Spear infantry are now properly immune to being charged by cavalry
  • Fixed an issue where defending units would sometimes stutter-step when trying to select a target after a castle breach
  • Fixed an issue where audio would play out of headphones and the Surface tablet speaker simultaneously
  • Fixed an issue where numerical values would sometimes be missing in text strings when English was being used as the fallback language for unsupported languages in Windows.
  • Numerous fixes to crashes, connection errors, AI pathing, and general stability.

Thursday, May 21, 2015

Replay of the Week 5 - Arifimovic

Welcome to fifth episode of "Replay of the Week" video series, featuring Arifimovic!
Today, Arifimovic will show us great micro-management in fast-paced battle scene.

Thursday, May 14, 2015

Replay of the Week 4 - benjer3

Welcome to fourth episode of our "Replay of the Week" video series!
Today, we will watch benjer3's replay, where benjer3 demonstrates power of Maslama and Nevsky, and how to tackle grenadiers in a tricky castle layout.

Thursday, May 7, 2015

Replay of the Week 3 - IamtheGMOE

Welcome to another episode of our  "Replay of the Week" video series!
Today, we will be watching one guy from MS staff, IamtheGMOE, who uses Composite Bowmen as tanks!