Monday, June 29, 2015

Patch 1.9



Hello Siegers! While Patch 1.10 is in development, we are ready to release Patch 1.9. This is a small patch that focused on some of the bugs that were reported by the community. We’ve also improved the installation experience on iOS to speed up the download process. In addition, we talk about the Matchmaking Redesign in this blog, which details the changes that we have made to dynamically modify player power based on crowns.
Here are the fixes we have implemented in Patch 1.9.

Bug Fixes

  • Fixed an issue where Belisarius would occasionally become stuck performing but never completing his Undermine ability
  • Fixed an issue where Musket Towers would occasionally become disabled after being attacked by a Trebuchet
  • Fixed an issue where engineers would occasionally freeze in instances where the trap was triggered from the opposite side of a wall
  • Fixed an issue where defensive units would occasionally appear in offensive colors
  • All error messages encountered will now provide a link to the Age of Empires: Castle Siege Support forum
  • General stability improvements and crash fixes.

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