Thursday, April 30, 2015

Replay of the Week 2 - recycle ar

Watch second episode of our video series "Replay of the Week" to witness how multi-tasking and effective time management empower Joan of Arc and Conrad the Elder combo.
Player: recycle ar

Friday, April 24, 2015

Patch 1.7

With Patch 1.7 we take some first steps at addressing underused heroes, make some small improvements to UI and Alliance functionality, progression, and have improved overall network stability. We thank the community for continuous support and encourage you to post your feedback on our forums. Hit the jump for the full changelog.
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Heroes

  • Some heroes that attempted to pursue targets at unreasonable ranges will no longer do so
  • Charles Martel’s Taunt ability will now draw fire from targets for the entire duration of the ability. As Charles moves around, any new targets that enter its range will attempt to target Charles. In addition, the damage reduction that it provides has been dramatically increased
  • Tariq ibn Ziyad and his squad have received health and damage increases. Field of Fire has also received a slight damage increase
  • Edward the Black Prince’s “Dismantle” ability now treats the Watch Signal Tower as an applicable target

Duplicate Cost and Build Time Fixes

To avoid imbalance in economy and combat systems we will be fixing unintended discounts for the below units. This decision is based on results of recent improvements to general gameplay and looting system and corresponds with future game progression vision.
  • Spearman Level 7 upgrade cost increased from 400,000 to 700,000 Food
  • Infantry Level 7 upgrade cost increased from 350,000 to 750,000 Food
  • Ram Level 6 upgrade cost increased from 350,000 to 700,000 Lumber
  • Caltrops Level 7 upgrade cost increased from 40,000 to 60,000 Food

Gameplay

  • Fixed the exploit where units could travel to the edge of the map where they could not be attacked while distracting defending melee troops
  • Addressed several stability and connectivity issues, including server reload connection error
  • Increased storage capacity of Farm and Mill Level 10 from 30,000 to 50,000; and Quarry Level 7 from 14,000 to 25,000
  • The difficulty of Thessalonica, Acre, Aleppo, and Constantinople historical challenges has been decreased
  • ‘Damage’ was changed to ‘Damage Per Second’ on all information cards
  • Peace Treaty times are now displayed when visiting other castles
  • Sometimes health and damage when upgrading the Keep would not increase across upgrades. These have been increased accordingly
  • Sometimes players were inaccurately notified that they were vulnerable attack while being online. This notification should now only appear when they have in fact been online too long
  • Notifications that have been disabled will now properly disable

Alliance Messaging

  • We added chat functionality that allows players to report flaming, trolling, cheating and other inappropriate behavior
  • The top navigation buttons have been condensed to not overlap the screen on its outro
  • The button for accessing chat has been moved up to not interfere with phone functionality
  • Blocking button has been added
  • Muting / Unmuting options were added to the context menu. Selecting this will hide the player’s messages in the chat
  • Alliance chat will no longer jump to the top new entry while trying to read older Alliance chat entries.

Thursday, April 23, 2015

Replay of the Week 1 - el7373

Greetings, and welcome to our brand new Age of Empires: Castle Siege video series "Replay of the Week", where we will be featuring best moments from your epic Castle Siege battles!
Today, we will watch replay of el7373, where we will see well played defense maneuvers.